During the past year we’ve learned a lot about our closest primate relatives, the Neanderthals. For example we discovered the fact that they had long childhoods, which is an indicator of intelligence (in the sense that childhood is time allowed for the brain to mature). We also learned about their social habits, most interestingly the fact that they seemed to have intimate, consensual relationships with members of Homo Sapiens (the two species co-existed on Earth for a long period of time).
The digital age has made audio-visual entertainment cheap, easy to obtain and, for an ever-increasing number of people it became one of the main means of counteracting the stress of daily life.
Cinematography and computer games are the undisputed leaders when it comes to this sort of fun. There are a lot of excellent movies and games out there. The opposite is also true and therein lays a problem: entertainment is a highly efficient means of propagating stereotypes and ideologies. Let’s take a look at some of these effects (such as the stereotyping of the human body) and observe how they sometimes end up damaging our society.
In the past few weeks the news has been abuzz with several stories coming from zoos around the world. These articles tend to attract quite a few readers it seems, mostly because people seem to think it’s kinda cute when animals prove us they’re smart, or that they can take initiative in a given situation.